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by Tim Shiel

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Gernika 04:23
Orlando 04:53
Undone 1 04:12
Undone 2 02:37
Third 02:30
Caruso 03:26
Blessed 03:31


Tim Shiel’s Induction soundtrack combines the game’s signature theme with a collection of bespoke ambient works inspired by the game’s time-bending premise.

Induction’s sound world is playful and tricky, like the game itself, constantly shapeshifting and alternating from minimalism to maximalism. Tracks like “Orlando” and "Caruso" sound like orchestral sections frozen in time; while two-part electronic epic “Undone” bristles with an ominous and arcane energy, before rolling into an ethereal rhythm.

Accompanying the ambient pieces is the game's signature theme, where dreamy childlike melodies cascade over tightly interlocking layers of organic and electronic percussion.


Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction aims to rewire how you think about cause and effect.

Induction was created by Bryan Gale, with music and sound by Tim Shiel, and is available now on Steam, Humble Bundle and


released March 10, 2017

All music written and performed by Tim Shiel.

Additional elements on Track 2 by Luke Howard.
Additional production on Track 7 by Tilman Robinson.

Artwork by Benjamin Portas.


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Tim Shiel Melbourne, Australia

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